A TrickJumping movie featuring regular Q3 maps, CPMA maps, OSP maps, ffdm2, poq3dm5, qxtourney1, and jjm. The author began playing cpma about a year ago and a lot of things changed by then. I saw shambler and s1k's movie, I watched apheleons demos and played the mod a lot by myself. All this made me curious about how far I could go with the new abilities the promode physics provided. I had seen countless trickjumps before but it still haunted me to invent new ones and to push myself to the limits of what I could reach. Then I saw japex movie "progressive trickjumping" and that made me start collecting demos for making my own trickjump movie. I walked around every map of quake3, osp and cpm, always looking for things I hadn't seen before but seemed possible. So here we are.There are no weapon jumps in this movie, it's just because I wanted to show what promode could do so I concentrated on the pure movement physics instead of doing boring plasma climbing or grenade jumps possible in osp or normal quake3 as well.The movie starts with some rather basic, easy tricks on different quake3-, cpm- and osp-maps, increasing difficulty with every jump. Then action switches to longer sequences of trickjumps e.g. on cpm4, q3dm5 and ospdm6. Finally comes the sequence that required most time of all, the jjm-run, featuring the "jump masters" section.A few days after I rendered the final version of the movie I met s1k (who is seen in shamblers promode movement movie) on a server and we showed each other tricks on different maps, so I did some tricks featured in the movie and he was impressed by what i pulled of e.g. in cpm4 and pro-q3tourney4. I assure you wont be disappointed by the jumps. Runs: 3 min 55 sec.
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